![]() Will see.Ībout the selections on multiple layers, it's has been asked several time in this same forum. It helps to keep improving the software.ītw, I'm not sure we will keep the image layers in the future versions. I think the hold part should be as editable as the image itself.Īctually the "auto–break instance" should do the same job for "animation" layers, with only difference, that it would create a new instance on spot. I need to either go back to frame 1 (but then I don't see frame 6 of animation any more), or to extend the "workable" image frame till frame 6, which is an unnecessary work. Now I'm on frame 6 doing some animation, and then I decide I need to adjust something on the image layer – I can't. The single image is automatically on hold and the timeline after the initial frame is only an indication that it's on hold. I attached a screenshot to show what I mean.Īs you see, here are 2 layers – one is animation layer, and the other – single image. >assign effect 2 (move camera 2) to layer 2 and 3 and 5 >assign effect 1 (move camera) to layer 1 It should be possible to apply effects to different layers at once. As of now you can't work with different move peg/camera/motio keyframers on different layers at the same time,unless I'm mistaken? You could of course commit to reduce clutter ,stress on pc and finalize,but it's something I would ike in TVPaint also. While it had less options then the motion keyframer it was more intuitional to use AND its was somehow nondestructive! You could even assign multiple camera's on the same group of layers en other multiple camera's on other layers. The camera option to move/rotate/resize any or any group of layers in ctp was also quite good,reminiscent of the PEG function in Toon boom. I would also like to add a feature request. Possibility for blank frames that don't need to show on the timeline (so you will have several chuncks of animation instead of one continuous line)ĥ)I also don't really understand what you meanĦ)some sort of library.can be an asset,true. and if you want to move stuff or whole ranges of select ortions of animation you have to go through a long dance of copy paste,make new layer and so on.ģ)agreed,in addition to number 2) ,only when the images themselves are selectable.Ĥ)somehow agreed. right know you're constricted to work on layer per layer base. While you could say this is going too far ,think about it,and I'm sure you could think of numerous ocassions where you might have benifited from that kind of workflow. say you make a square selection in layer 2 and 3 in the middle of 2 animations ,and drag it to the end of the animation on layer 2 and 3 that would be great,but you should even be able to drag it onto layer 1 and 2 ,or 4 and 5, or 7 and 8 because of a more rasterbased workflow. column.jpg" onclick="window.open(this.href) return false ).Ģ)Also great function,also needed for timeline,and you should be able to make selections ACROSS different layers. I didn't like it very much mostly (scan and drawing tools were shaky at best,IMO),BUT the xsheet was indeed really handy and very functional,almost equal to the toon boom xsheet (. A temporary bin for dropping images we might want to use later. ![]() When an image is "on hold", I cannot edit it, unless I go to the initial frame on timeline - in my opinion a single "frame on hold" should be always available for editing.Ħ. Now if I want to remove an instance I have to drag it's left handle to the right, till it disappears - kinda awkward.ĥ. Ability to delete an instance, without changing the timing would be very useful. The gray area under each layer in TVP in my opinion is completely unnecessary - removing it will save space.Ĥ. It's so much easier than having to copy/paste each time, especially on Cintiq.ģ. The most important function - Drag & Drop frames is really something that TVPaint must add to the timeline functionality. I think that combining CTP like XSheet with TVPaint timeline functions, would make a great improvement to the way timeline works.Ģ. You can drag & drop, add/remove exposures, move frames from place to place, from layer to layer, etc, while utilizing keyboard keys ALT, CTRL and SHIFT for additional functionality. Frames and their repetitive exposures are clearly seen, frames can be numbered, renumbered, renamed. The idea in CTP is that the XSheet is very clear, and very functional, yet simple and saves space. To save the talk, an example of quite a good XSheet is the good ol' Crater Software CTP (see screenshot below) / Īs a classical animator I prefer to work on a vertical XSheet, than a horizontal timeline, but that's not the main point. ![]()
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